Floodwise

Flood-Wise

Water control. 1-2 hours.Flood- Wise is a simulation game about the transboundary flood risk. Issues that may arise if transboundary flood risks need to be managed.

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Extreme events

Extreme Event Game: Coastal City

Disaster management. 1-2 hours. In Extreme Event Game players must work together to help their neighbors stay safe and send resources where they are needed most.

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Dwelling near the ditch

Dwelling near the ditch

Urban waste management. 2 hours and more. Urban waste management and its impact on water control. Education in urban waste management in context of climate change.

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Games4Sustainability

Dramatizing Difficult Concepts

Disaster management. Charade. 1-2 hours. In this game teams of players are given a limited time to create and perform a skit conveying a specific topic or problem.

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Dissolving disasters

Dissolving Disasters

Disaster risk.1-2 hours. Become donors or subsistence farmers and face changing risks. Decision making under uncertainty, role of donors in humanitarian work.

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Games4Sustainability

Disarming Disasters

Disaster risk. Simulation. 1-2 hours. Take on a role of a subsistence farmer who has to choose to prepare for flood or for drought. The game is a great tool for training.

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Games4Sustainability

Disaster Imagination Game

Disaster management. Simulation. 1-2 hours. Disaster drill based on the know-how of the Commanding Post Exercises of the JSDF, it uses maps and transparent overlay.

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Broken Cities

Broken cities

Enivironmental policy. Simulation. 1-2 hours. Compete for the top place among all landlords in a city. Training in making ‘green decisions’.

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Before the storm

Before the Storm

Disaster management. 1-2 hours. Participants, split up into groups, are given a series of weather forecasts laid out at 10 days, 48 hours, and 12-hour intervals.

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BBC Climate Challenge

BBC Climate Challenge

Climate change. Simulation. 30-60 minutes. Act as the leader of the European Union and select policies until the year 2100 to reduce carbon dioxide emissions.

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aqua republica

Aqua Republica

Climate policy. 1-2 hours. The world mechanics are explained via the “Breaking News” which are displayed to the player. Promoting sustainable resources management.

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Games4Sustainability

ARC (Africa Risk Capacity)

Disaster. 1-2 hours. Investments and insurance in planning for disasters the governments consider and the choices they must make. Preparing for the disasters.

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