Supervolcano

The supervolcano game

Disaster management. Flash game. About 15-30 minutes. Handle a disaster in the fictional Mount Spur. Training for threatened area communities.

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What if?

What If?

Disaster management. Flash game. Less than 15 minutes. The game to engage young people in raising their awareness in emergency situation. Educational material for children.

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Natural Disaster

Natural disaster

Disaster management. Card game. About 15-30 minutes. A game that gives players many opportunities to have fun while learning about natural disasters and disaster management. Educational material for children and students.

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Games4Sustainability

Master of Disaster

Disaster management. Card-driven. About 30-60 minutes. Survive random disasters as they appear in the Scenario deck. Educational material for children and students.

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Evacuation

Evacuation board game

Disaster management. Board game. About 30-60 minutes. Simplified picture of traffic management during an evacuation. Children education in extreme event preparations. Children education in extreme event preparations.

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Catchment Detox

Catchment Detox

Water control. Flash game. 30-60 minutes. Players have to figure out how to be successful in managing a river catchment and creating a sustainable and thriving economy. Workshops about water contol.

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Decisions

Decisions for the Decade

Climate change. Simulation. About 30-60 minutes. The game supports conventional ways of understanding key aspects of long-term investments under incertitude. The game can be useful to a wide range of stakeholders affected by long-term climate risks.

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FloodSim

FloodSim

Water control. PC game. About 30-60 minutes. Control of flood policy in the UK for three years. Educational material in schools, universities, training for employees (government, insurer or NGO).

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Paying for Predictions

Paying for Predictions

Climate policy. Simulation. 1-2 hours. Make individual and collective decisions, with consequences as Red Cross Red Cresent workers who face changing risks. The game illustrates potential and limitations of seasonal forecasts for the humanitarian sector.

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Disaster hero

Disaster Hero

Disaster preparedness. Flash game. Abut 30-60 minutes. The overall goal of the game is to ensure that players know what to do before, during, and after a disaster. Children education in disaster management, emphasis is placed on three steps – make a plan, get a kit, and be informed.

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Sai Fah

Sai Fah! The Flood fighter!

Disaster preparedness. Smartphone game. About 30-60 minutes. Guide a child called Sai Fah through typical scenarios that arise during floods as he tries to find his mother. Training in improving awareness level.

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