Shadow dynamics. Card game. About 30-60 minutes. Satire on dynamics of power and power abuse in democratic country politics. Lessons on the importance of money in the contemporary politics.
Disaster management. PC game. About 30-60 minutes. The game focuses on urban development and land use planning in a coastal community exposed to hurricanes and other storm hazards. Training sessions for a local community and local administration employees.
Disaster management. Card game. About 30-60 minutes. Battle card game that gives knowledge and wisdom on how to respond to hazards by playing the game. Children education in disaster management and preparedness.
Disaster management. Card-driven. About 30-60 minutes. Survive random disasters as they appear in the Scenario deck. Educational material for children and students.
Disaster management. Board game. About 30-60 minutes. Simplified picture of traffic management during an evacuation. Children education in extreme event preparations. Children education in extreme event preparations.
Climate policy. Simulation. 1-2 hours. Make individual and collective decisions, with consequences as Red Cross Red Cresent workers who face changing risks. The game illustrates potential and limitations of seasonal forecasts for the humanitarian sector.
Climate change. Simulation. 1-2 hours. Decision making team game which actively encourages in depth discussion about the uncertainty of weather forecasts and future projected climate change. Materials for schools and universities or training for NGOs employees.
Disaster management. Storytelling. About 30-60 minutes. Storytelling as a way of approaching disaster management and process of decision-making. Educating decision-making in face of the disaster.