Cities and Communities. Social Simulation. 2 hours and more. In the Hazagora players become the inhabitants of a volcanic island. They are faced with a risk of a disaster that can occur at any given time.
Cities and communities. Simulation. Floods and Culture. 1-2 hours. Gifts of Culture is a board game role-playing simulation of a diverse cultural community. It allows players to experience how cultural differences can lead to troubles but at the same time they can also be helpful.
Sustainable Consumption and Production. PC and Mac. 1-2hours. McDonald’s Videogame shows players that food-focused corporations’ negative impact on modern society, environment and health is born from rising demand for products created by consumers themselves.
Biodiversity. PC game. Simulation. 2 hours and more. Game to reduce deforestation and make policy maintaining happy and developed society without biodegradation. Education in policy making process and pro-envirormental model of governing.