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SimPachamama is an agent-based game to reduce deforestation and make policy maintaining happy and developed society without biodegradation. Education in policy making process and pro-envirormental model of governing.

Gameplay

First, a player has to establish baseline (buisness as usual scenario). Main role of the player in this scenario is to watch progress of the simulation and analyze it.

Next player has to reset time to 2012 and then, in the role of the Mayor, try to improve outcomes for the community. Player should experiment with different public policies.

Player should turn the €$¥ on. Mayor will then receive a substantial compensation for every hectare of reduced deforestation.

Context

Designed specifically to help with reducing deforestation in Bolivia.

Benefits

The game lets player simulate many different scenarios.

Pro-enviromental model of government is highlighted.

Players learn how to develop community without biodegradation.

Players learn about points differenting results of policies.

Thanks to the simulation process they learn about cause-effect process.

Trivia

Pachamana means Mother Earth and refers to a goddess revered by the indigenous people of the Andes.

Type

Price

Free for non-comercial purpose.

Number of players

1 player

Number of moderators

no moderator

Duration

2 hours and more

Languages

Difficulties

Downloading and installing NetLogo is required.

Technical requirements

computer

How to run this game?

To run/play this game download it from the game’s website.

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Contact us at: contact@games4sustainability.org

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