Disaster management. Card game. About 15-30 minutes. A game that gives players many opportunities to have fun while learning about natural disasters and disaster management. Educational material for children and students.
Disaster management. Card-driven. About 30-60 minutes. Survive random disasters as they appear in the Scenario deck. Educational material for children and students.
Disaster management. Board game. About 30-60 minutes. Simplified picture of traffic management during an evacuation. Children education in extreme event preparations. Children education in extreme event preparations.
Water control. Flash game. 30-60 minutes. Players have to figure out how to be successful in managing a river catchment and creating a sustainable and thriving economy. Workshops about water contol.
Climate change. Simulation. About 30-60 minutes. The game supports conventional ways of understanding key aspects of long-term investments under incertitude. The game can be useful to a wide range of stakeholders affected by long-term climate risks.
Water control. PC game. About 30-60 minutes. Control of flood policy in the UK for three years. Educational material in schools, universities, training for employees (government, insurer or NGO).
Water control. Smartphone game. About 15-30 minutes. The Game combines elements of the natural water cycle with the challenges of balancing water use between various water consumers including the river mouth, wetlands, farms, towns and cities. Suitable to be used as part of school lessons.
Climate policy. Simulation. 1-2 hours. Make individual and collective decisions, with consequences as Red Cross Red Cresent workers who face changing risks. The game illustrates potential and limitations of seasonal forecasts for the humanitarian sector.
Disaster preparedness. Flash game. Abut 30-60 minutes. The overall goal of the game is to ensure that players know what to do before, during, and after a disaster. Children education in disaster management, emphasis is placed on three steps – make a plan, get a kit, and be informed.
Disaster preparedness. Smartphone game. About 30-60 minutes. Guide a child called Sai Fah through typical scenarios that arise during floods as he tries to find his mother. Training in improving awareness level.