Natural Disaster

Natural disaster

Disaster management. Card game. About 15-30 minutes. A game that gives players many opportunities to have fun while learning about natural disasters and disaster management. Educational material for children and students.

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Games4Sustainability

Master of Disaster

Disaster management. Card-driven. About 30-60 minutes. Survive random disasters as they appear in the Scenario deck. Educational material for children and students.

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Evacuation

Evacuation board game

Disaster management. Board game. About 30-60 minutes. Simplified picture of traffic management during an evacuation. Children education in extreme event preparations. Children education in extreme event preparations.

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Catchment Detox

Catchment Detox

Water control. Flash game. 30-60 minutes. Players have to figure out how to be successful in managing a river catchment and creating a sustainable and thriving economy. Workshops about water contol.

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Decisions

Decisions for the Decade

Climate change. Simulation. About 30-60 minutes. The game supports conventional ways of understanding key aspects of long-term investments under incertitude. The game can be useful to a wide range of stakeholders affected by long-term climate risks.

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FloodSim

FloodSim

Water control. PC game. About 30-60 minutes. Control of flood policy in the UK for three years. Educational material in schools, universities, training for employees (government, insurer or NGO).

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WindFall

WindFall

Renewable resources. Flash game. 15-30 minutes. Build wind farms to cre­ate clean energy. Materials on renewable resouces.

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Run the river

Run the River

Water control. Smartphone game. About 15-30 minutes. The Game combines elements of the natural water cycle with the challenges of balancing water use between various water consumers including the river mouth, wetlands, farms, towns and cities. Suitable to be used as part of school lessons.

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Paying for Predictions

Paying for Predictions

Climate policy. Simulation. 1-2 hours. Make individual and collective decisions, with consequences as Red Cross Red Cresent workers who face changing risks. The game illustrates potential and limitations of seasonal forecasts for the humanitarian sector.

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Disaster hero

Disaster Hero

Disaster preparedness. Flash game. Abut 30-60 minutes. The overall goal of the game is to ensure that players know what to do before, during, and after a disaster. Children education in disaster management, emphasis is placed on three steps – make a plan, get a kit, and be informed.

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Sai Fah

Sai Fah! The Flood fighter!

Disaster preparedness. Smartphone game. About 30-60 minutes. Guide a child called Sai Fah through typical scenarios that arise during floods as he tries to find his mother. Training in improving awareness level.

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Fish game

The Fish Game

Enivironmental policy. Flash game. Less than 15 minutes. Use of a lake’s common resources. Teaches how to use environmental sustainably.

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