Society and environment. Online game. 2 hours and more. Build a civilization in a simulated ecosystem. Education about environmental impact and collaboration.
Energy. Simulation. Water and energy. 2 hours and more. The Nexus Game gives participants a unique opportunity to get an insight into managing the water needs of energy production.
Cities and communities. Simulation. Floods and Culture. 1-2 hours. Gifts of Culture is a board game role-playing simulation of a diverse cultural community. It allows players to experience how cultural differences can lead to troubles but at the same time they can also be helpful.
Biodiversity. Board game. 2 hours and more. Role-playing simulation board game that takes place in the valley of the river exposed to unexpected droughts and floods.
Water and Sanitation. Board game. Role-playing game. 2 hours and more. Experience, explore, and learn about the flood risk and resilience of communities in river valleys.
Water. Refugees. Flash game. 15-30 minutes. Darfur is Dying is a narrative-based simulation game, where player takes a role of a displaced Darfurian living in a refugee camp.
Water. Water pollution. Flash game. 30-60 minutes. During the games, users will learn how lake health is closely related to the concentration of the nutrients phosphorous and nitrogen in the water.
Cities and communities. Policy exercise. Simulation. 2 hours and more. The main goal of the simulation is to reform country’s waste policy. Training material for politicians and environmental and industry representatives, students.
Biodiversity. Mobile and PC. Multiplayer. 2 hours and more. Role-playing simulation game that takes place in the valley of the river exposed to unexpected droughts and floods. Training in risk management, strategy development, decision making, conflict resolution, collaboration.
Water control. Board game. 30-60 minutes. The goal of the game is to help regional governmental bodies communicate better and let them practice making decisions under stress and based on conflicting information. Education in flood preparedness.