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Magnitude is a cooperative board game that simulates the role disaster risk management plays in a nation’s development. “In 2000, 189 nations made a promise to free people from extreme poverty and multiple deprivations. Nations pledged to achieve the eight Millennium Development Goals by 2015. In September 2010, the world recommitted itself to accelerate progress towards these goals. In Magnitude, it is the players’ collective goal to achieve this same pledge”

Gameplay

The game starts in 2006, and each round represents a calendar year. There are 10 rounds ending with the year 2015.

The game is over the round after the last disaster card is revealed.

Players get to make final purchases. After each player has taken her turn, the nation then counts up the number of development points they have achieved.

Context

The aim of the game is to conduct a long-term investment policy by ministers, which leads to the development of the state and acquiring the funds to the budget. This task complicates occurring natural disaster.

Benefits

Facing unpredictable event.

Making long-term investments, taking into account different scenarios.

Coping with crisis situations.

Making decisions with high uncertainty.

Preventing disasters.

Trivia

One of the elements of the game is to promote Gender Equality and Empowering Women.

Type

Genre

Price

Free for non-comercial purpose.

Number of players

2 - 10 players

Number of moderators

1 moderator

Duration

30-60 minutes

Materials

Magnitude kit

Languages

How to run this game?

To run/play this game download it from the game’s website.

Did you play the game?

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We might post it on our blog page.

Contact us at: contact@games4sustainability.org

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