Plainsopoly (State of Plains)
Biodiversity. Board game. Simulation. 30-60 minutes. Simulation of land use, where players face difficult questions on the topic. Training in decision making and policy making process.
Read MoreBiodiversity. Board game. Simulation. 30-60 minutes. Simulation of land use, where players face difficult questions on the topic. Training in decision making and policy making process.
Read MoreCities and communities. Policy exercise. Simulation. 2 hours and more. The main goal of the simulation is to reform country’s waste policy. Training material for politicians and environmental and industry representatives, students.
Read MoreBiodiversity. PC game. Simulation. 2 hours and more. Game to reduce deforestation and make policy maintaining happy and developed society without biodegradation. Education in policy making process and pro-envirormental model of governing.
Read MorePeace and justice. Simulation. 30-60 minutes. The game gives players a chance to play as Israeli and Palestinian leaders and work for balance and mutual understanding between nations. Education in policy making process and decision-making under uncertainity.
Read MoreClimate change. Policy exercise. Simulation. 2 hours and more. Simulation which enables the participants to find out how their decisions affect on the global climate system in real time. Training in simulationa and decision making.
Read MoreSustainable consumption. Browser-based. Simulation. 1-2 hours. Decision game that recreates dilemmas connected with harvesting common-pool resources. Workshops and courses connected with the idea of sustainable management of common-pool resources.
Read MoreSustainable consumption. Browser-based. Simulation. 1-2 hours. Decision game that recreates dilemmas connected with harvesting common-pool resources. Workshops and courses connected with the idea of sustainable management of common-pool resources.
Read MoreBiodiversity. Mobile and PC. Multiplayer. 2 hours and more. Role-playing simulation game that takes place in the valley of the river exposed to unexpected droughts and floods. Training in risk management, strategy development, decision making, conflict resolution, collaboration.
Read MorePolicy making process. Simulation. 1-2 hours. The Marine Spatial Planning (MSP) Challenge 2050 is a computer simulation-game focused on maritime spatial planning.
Read MorePower abuse. Simulation. 1-2 hours. Behavior of human beings in a system that naturally stratifies them economically or politically. Training material for NGOs, Government or local administration employees.
Read MoreMonetary policy. Simulation. 2 hours and more. Players act out the role of a central bank in a simple virtual economy. Education in monetary policy making, training in planning and decision making process.
Read MoreMonetary policy. PC game. About 15-30 minutes. Take part in the monetary policy making process. Education in monetary policy.
Read More