Sustainable city building. Flash game. 15-30 min. Build your own city, avoid environmental pollution and reflect on the impact on the climate. Education about urban climate for teenagers and young adults.
Cities and communities. Simulation. Floods and Culture. 1-2 hours. Gifts of Culture is a board game role-playing simulation of a diverse cultural community. It allows players to experience how cultural differences can lead to troubles but at the same time they can also be helpful.
Biodiversity. Board game. 2 hours and more. Role-playing simulation board game that takes place in the valley of the river exposed to unexpected droughts and floods.
Food security. Supply Chain. Flash game. 15-30 minutes. Take on the role of the FDA (Food and Drug Administration) inspectors in a world of increasingly numerous food imports and increasingly unmanageable risk.
Poverty. Homelessness. Browser game. 15-30 minutes. SPENT is an online game about poverty and the challenges it brings forth for each and every person.
Sustainable Consumption and Production. PC and Mac. 1-2hours. McDonald’s Videogame shows players that food-focused corporations’ negative impact on modern society, environment and health is born from rising demand for products created by consumers themselves.
Water. Water pollution. Flash game. 30-60 minutes. During the games, users will learn how lake health is closely related to the concentration of the nutrients phosphorous and nitrogen in the water.
Government and Justice. Shadow dynamics. Card game. 30-60 minutes. Do we have a deal? is a card game created in order to study shadow dynamics and corruption mechanics.
Ecosystem. Food chains. Card game. Multiplayer. 30-60 minutes. EcoChains: Arctic Crisis is a fun card game which takes players to the amazing world of the Arctic.