A Common Dilemma

A Common Dilemma

Sustainable consumption. Browser-based. Simulation. 1-2 hours. Decision game that recreates dilemmas connected with harvesting common-pool resources. Workshops and courses connected with the idea of sustainable management of common-pool resources.

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Lords of the Valley

Lords of the Valley

Biodiversity. Mobile and PC. Multiplayer. 2 hours and more. Role-playing simulation game that takes place in the valley of the river exposed to unexpected droughts and floods. Training in risk management, strategy development, decision making, conflict resolution, collaboration.

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Games4Sustainability

Corruption (Denounce!)

Shadow dynamics. Card-driven. 1-2 hours. Corruption (Denounce!) lets players experience dynamics of corruption but with a twist.. Great for anti-corruption workshop.

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StarPower

StarPower

Power abuse. Simulation. 1-2 hours. Behavior of human beings in a system that naturally stratifies them economically or politically. Training material for NGOs, Government or local administration employees.

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Nomic

Nomic

Decision-making. Dice game. 2 hours and more. Game about creating your own rules. Training in management, decision making process, legal reasoning, legaslative drafting.

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Games4Sustainability

MoPoS — A Monetary Policy Simulation Game

Monetary policy. Simulation. 2 hours and more. Players act out the role of a central bank in a simple virtual economy. Education in monetary policy making, training in planning and decision making process.

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corruption

Corruption

Shadow dynamics. Card game. About 30-60 minutes. This game lets players become construction company owners who bribe various government officials for lucrative building contracts.

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Anti-money Laundering

Anti Money Laundering

Money laundering. PC game. 1-2 hours. Serious game about money laundering and what role it plays in problems such as financial crime. Training the staff of financial institutions.

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Landopoly

Landopoly

Environmental policy. Board game. 2 hours and more. Environmental and social influence on the regional economy and economy as a whole. Training in cooperation.

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Supervolcano

The supervolcano game

Disaster management. Flash game. About 15-30 minutes. Handle a disaster in the fictional Mount Spur. Training for threatened area communities.

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Paying for Predictions

Paying for Predictions

Climate policy. Simulation. 1-2 hours. Make individual and collective decisions, with consequences as Red Cross Red Cresent workers who face changing risks. The game illustrates potential and limitations of seasonal forecasts for the humanitarian sector.

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