Ars Agendi

Ars Regendi

Policy making process. Online game. 2 hours and more. Build successfull policy and survive as a regent of your own state. Education in policy making process.

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Cyber Nations

Cyber Nations

Policy making process. Online game. 2 hours and more. Cyber Nations is a free browser-based nation simulation game. Education in policy making process.

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Corruptopolis

Corruptopolis

Shadow dynamics. Board game. About 30-60 minutes. The policy of the country is strained constantly, day after day, by systematic corruption that seems to be here to stay. Educational material.

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Dominare

Dominare

Shadow dynamics. Board game. 1-2 hours. Dominare is a struggle for dominance and power. Training in decision-making.

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Diplomacy board game

Diplomacy

Strategy. Board game. 2 hours and more. Each player controls the armed forces of a major European power. Negotiation training.

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Disaster Dynamics

Disaster Dynamics: Hurricane Landfall

Disaster management. PC game. About 30-60 minutes. The game focuses on urban development and land use planning in a coastal community exposed to hurricanes and other storm hazards. Training sessions for a local community and local administration employees.

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Supervolcano

The supervolcano game

Disaster management. Flash game. About 15-30 minutes. Handle a disaster in the fictional Mount Spur. Training for threatened area communities.

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FloodSim

FloodSim

Water control. PC game. About 30-60 minutes. Control of flood policy in the UK for three years. Educational material in schools, universities, training for employees (government, insurer or NGO).

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WindFall

WindFall

Renewable resources. Flash game. 15-30 minutes. Build wind farms to cre­ate clean energy. Materials on renewable resouces.

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stop disasters

Stop Disasters!

Disaster management. PC game. About 15-30 minutes. Plan and construct a safer environment, assess the disaster risk for the environmental disaster hazards, while attempting to limit the damage when natural hazards strike. Children education on disaster management.

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ElectroCity

ElectroCity

Energy policy. Flash game. About 30-60 minutes. experiment with different technologies and ideas about the city development and energy production. Educational material for children and students.

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Green&Great

Green&Great

Business. Browser-based. 1-2 hours. Green&Great game in which players assume the roles of managers of large consulting firms. Workshop or company internal training.

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