Here comes Troika

HERE COMES TROIKA

Shadow dynamics. Card game. About 30-60 minutes. Satire on dynamics of power and power abuse in democratic country politics. Lessons on the importance of money in the contemporary politics.

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Bitten! logo

Bitten!

Decision-making. Card game. 2 hours and more. Card-passing game consisting of two teams of players, the Humans and the Mosquitoes. Training in collaboration and education on health issues.

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Games4Sustainability

Master of Disaster

Disaster management. Card-driven. About 30-60 minutes. Survive random disasters as they appear in the Scenario deck. Educational material for children and students.

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Decisions

Decisions for the Decade

Climate change. Simulation. About 30-60 minutes. The game supports conventional ways of understanding key aspects of long-term investments under incertitude. The game can be useful to a wide range of stakeholders affected by long-term climate risks.

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FloodSim

FloodSim

Water control. PC game. About 30-60 minutes. Control of flood policy in the UK for three years. Educational material in schools, universities, training for employees (government, insurer or NGO).

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Sai Fah

Sai Fah! The Flood fighter!

Disaster preparedness. Smartphone game. About 30-60 minutes. Guide a child called Sai Fah through typical scenarios that arise during floods as he tries to find his mother. Training in improving awareness level.

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Fish game

The Fish Game

Enivironmental policy. Flash game. Less than 15 minutes. Use of a lake’s common resources. Teaches how to use environmental sustainably.

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Weather Or Not

Weather or not

Climate change. Simulation. 1-2 hours. Decision making team game which actively encourages in depth discussion about the uncertainty of weather forecasts and future projected climate change. Materials for schools and universities or training for NGOs employees.

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Games4Sustainability

Upstream-Downstream

Climate change. Simulation. 1-2 hours. Upstream-Downstream focuses on climate-related information in decision-making at the community level. Decision-making training.

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Games4Sustainability

Climate and Gender game

Gender. Simulation. About 30-60 minutes. Dialogue on the different vulnerabilities of women and men facing climate variability and change. Decision-making training.

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Games4Sustainability

Story Go Round

Disaster management. Storytelling. About 30-60 minutes. Storytelling as a way of approaching disaster management and process of decision-making. Educating decision-making in face of the disaster.

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