Power abuse. Simulation. 1-2 hours. Behavior of human beings in a system that naturally stratifies them economically or politically. Training material for NGOs, Government or local administration employees.
Decision-making. Dice game. 2 hours and more. Game about creating your own rules. Training in management, decision making process, legal reasoning, legaslative drafting.
Decision-making. Card game. 2 hours and more. Card-passing game consisting of two teams of players, the Humans and the Mosquitoes. Training in collaboration and education on health issues.
Disaster management. Simulation. About 30-60 minutes. The game was designed to emphasized a situation of affected by disaster people and safe building methods with limited time, funds and materials. Training material for endangered local communities and their authorities.
Disaster management. Card game. About 15-30 minutes. A game mainly aimed at training young children on how to respond to a threat. Children education in disaster management and preparedness.
Climate change. Simulation. About 30-60 minutes. The game supports conventional ways of understanding key aspects of long-term investments under incertitude. The game can be useful to a wide range of stakeholders affected by long-term climate risks.
Climate change. Simulation. 1-2 hours. Decision making team game which actively encourages in depth discussion about the uncertainty of weather forecasts and future projected climate change. Materials for schools and universities or training for NGOs employees.
Climate change. Simulation. 1-2 hours. Upstream-Downstream focuses on climate-related information in decision-making at the community level. Decision-making training.
Disaster management. Storytelling. About 30-60 minutes. Storytelling as a way of approaching disaster management and process of decision-making. Educating decision-making in face of the disaster.
Disaster management. Simulation. About 30-60 minutes. Process of evacuation and the preparation of an evacuation, without having to read all the information on the subject individually. Children education in extreme event preparations.
Water control. 1-2 hours.Flood- Wise is a simulation game about the transboundary flood risk. Issues that may arise if transboundary flood risks need to be managed.