A Common Dilemma

A Common Dilemma

Sustainable consumption. Browser-based. Simulation. 1-2 hours. Decision game that recreates dilemmas connected with harvesting common-pool resources. Workshops and courses connected with the idea of sustainable management of common-pool resources.

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Lords of the Valley

Lords of the Valley

Biodiversity. Mobile and PC. Multiplayer. 2 hours and more. Role-playing simulation game that takes place in the valley of the river exposed to unexpected droughts and floods. Training in risk management, strategy development, decision making, conflict resolution, collaboration.

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Government in Action

Government in Action

Politics. PC game. 2 hours and more. Government in Action is an online multiplayer game where players can develop US policy by acting as Congressmen. Education in US policy.

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Energy City

Energy City

Energy policy. PC game. About 15-30 minutes. In the Energy City the player takes on the role of policy maker in the world where non-renewable resources  are in a short supply.

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Economia

ECONOMIA

Monetary policy. PC game. About 15-30 minutes. Take part in the monetary policy making process. Education in monetary policy.

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Oiligarchy

Oiligarchy

Shadow dynamics. Flash game. About 30-60 minutes. Find new resources and become the oligarch of the new petroleum era. Learning about pros and cons of petroleum era.

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Papers, please

Papers, please

Moral issues. PC game. 2 hours and more. Player plays as official at Grestin Border Checkpoint in fictional communist country Arstotzka. Learning about life under communist dictature.

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Be a hero

Be a Hero… build a kit!

Disaster preparedness. Flash game. 15-30 minutes. Players go through different locations to find what they need for an emergency kit. Children education.

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What if?

What If?

Disaster management. Flash game. Less than 15 minutes. The game to engage young people in raising their awareness in emergency situation. Educational material for children.

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Catchment Detox

Catchment Detox

Water control. Flash game. 30-60 minutes. Players have to figure out how to be successful in managing a river catchment and creating a sustainable and thriving economy. Workshops about water contol.

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Run the river

Run the River

Water control. Smartphone game. About 15-30 minutes. The Game combines elements of the natural water cycle with the challenges of balancing water use between various water consumers including the river mouth, wetlands, farms, towns and cities. Suitable to be used as part of school lessons.

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Disaster hero

Disaster Hero

Disaster preparedness. Flash game. Abut 30-60 minutes. The overall goal of the game is to ensure that players know what to do before, during, and after a disaster. Children education in disaster management, emphasis is placed on three steps – make a plan, get a kit, and be informed.

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