Corruption (Denounce!)
Shadow dynamics. Card-driven. 1-2 hours. Corruption (Denounce!) lets players experience dynamics of corruption but with a twist.. Great for anti-corruption workshop.
Read MoreShadow dynamics. Card-driven. 1-2 hours. Corruption (Denounce!) lets players experience dynamics of corruption but with a twist.. Great for anti-corruption workshop.
Read MoreDecision-making. Dice game. 2 hours and more. Game about creating your own rules. Training in management, decision making process, legal reasoning, legaslative drafting.
Read MoreDisaster management. Simulation. About 30-60 minutes. The game was designed to emphasized a situation of affected by disaster people and safe building methods with limited time, funds and materials. Training material for endangered local communities and their authorities.
Read MoreClimate policy. Simulation. 1-2 hours. Make individual and collective decisions, with consequences as Red Cross Red Cresent workers who face changing risks. The game illustrates potential and limitations of seasonal forecasts for the humanitarian sector.
Read MoreGender. Simulation. About 30-60 minutes. Dialogue on the different vulnerabilities of women and men facing climate variability and change. Decision-making training.
Read MoreUrban waste management. 2 hours and more. Urban waste management and its impact on water control. Education in urban waste management in context of climate change.
Read MoreDisaster risk.1-2 hours. Become donors or subsistence farmers and face changing risks. Decision making under uncertainty, role of donors in humanitarian work.
Read MoreDisaster risk. Simulation. 1-2 hours. Take on a role of a subsistence farmer who has to choose to prepare for flood or for drought. The game is a great tool for training.
Read MoreDisaster. 1-2 hours. Investments and insurance in planning for disasters the governments consider and the choices they must make. Preparing for the disasters.
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