Each round, players adjust 9 wheels representing current conditions. Some of the settings influence other settings, for example ‘production’ will influence ‘polltution’ etc.
The game’s main goal is to create balanced and stable conditions.
Optional game setting includes event cards and different scenarios (reverse side of board game).
Created to simulate ecological, economical and sociological city development.
Creating plans and researching.
Seeing connections between different conditions.
Understanding complexity of the issues.
Prototype verrsion of Ecopolicy. The game had later its PC version.
Number of players
Number of moderators
9 wheels (dynamics, social, pollution, production, action points, wellbeing, enlightment, reorganization, enlightment)
optional event cards
The game is hard to find. PC version is no longer available on official webpage.