Inside Haiti Earthquake400x400

Inside the Haiti Earthquake

Disaster management. Flash game. About 15-30 minutes. First-person simulation based on a documentary footage from Haiti. Training for aid workers and jounalists.

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Leaky World

Leaky World

Shadow dynamics. Flash game. Less than 15 minutes. Playable version of the essay “Conspiracy as Governance” by Julian Assange. Education on conspiracy and shadow politics.

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Oiligarchy

Oiligarchy

Shadow dynamics. Flash game. About 30-60 minutes. Find new resources and become the oligarch of the new petroleum era. Learning about pros and cons of petroleum era.

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Anti-money Laundering

Anti Money Laundering

Money laundering. PC game. 1-2 hours. Serious game about money laundering and what role it plays in problems such as financial crime. Training the staff of financial institutions.

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Be a hero

Be a Hero… build a kit!

Disaster preparedness. Flash game. 15-30 minutes. Players go through different locations to find what they need for an emergency kit. Children education.

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Supervolcano

The supervolcano game

Disaster management. Flash game. About 15-30 minutes. Handle a disaster in the fictional Mount Spur. Training for threatened area communities.

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What if?

What If?

Disaster management. Flash game. Less than 15 minutes. The game to engage young people in raising their awareness in emergency situation. Educational material for children.

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Catchment Detox

Catchment Detox

Water control. Flash game. 30-60 minutes. Players have to figure out how to be successful in managing a river catchment and creating a sustainable and thriving economy. Workshops about water contol.

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WindFall

WindFall

Renewable resources. Flash game. 15-30 minutes. Build wind farms to cre­ate clean energy. Materials on renewable resouces.

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Run the river

Run the River

Water control. Smartphone game. About 15-30 minutes. The Game combines elements of the natural water cycle with the challenges of balancing water use between various water consumers including the river mouth, wetlands, farms, towns and cities. Suitable to be used as part of school lessons.

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Disaster hero

Disaster Hero

Disaster preparedness. Flash game. Abut 30-60 minutes. The overall goal of the game is to ensure that players know what to do before, during, and after a disaster. Children education in disaster management, emphasis is placed on three steps – make a plan, get a kit, and be informed.

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Fish game

The Fish Game

Enivironmental policy. Flash game. Less than 15 minutes. Use of a lake’s common resources. Teaches how to use environmental sustainably.

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